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FamiTracker > General > Bug Reports & Feature Requests > Some bugs in FT 0.3.6 beta 4 Owner: Ryukenden New post
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Posted: 2011-01-19 02:55 Reply | Quote
jsr
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#12583
jrlepage: What NSF player do you use? There was a number of bugs with VRC7 in 0.3.5 that I've been working on, but I tried your NSF in NSFplug and I couldn't see the problems. The custom patch sounded to me as in the tracker, the internal patches are different however but that is because of the NSF player. Note cut & release also appeared to work here (I slowed down the song to be sure). Regarding mixing levels, every NSF player sounds different so there's not much to do about it.

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Posted: 2011-01-19 03:43  (Last Edited: 2011-01-19 03:45) Reply | Quote
jrlepage
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#12584
That's odd... I just opened it in NSForce and it indeed worked just fine. Usually I use NotSoFatso for Winamp, and I've never had such a problem before. Quite bizarre indeed.

EDIT: Foobar2000's foo_gep appears to be somewhere between the two. The patches sound fine and the mixing is okay, I suppose, but only the note cuts work (not the note releases). This is getting more and more bizarre...

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Posted: 2011-01-19 03:46 Reply | Quote
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#12585
jrlepage wrote:
That's odd... I just opened it in NSForce and it indeed worked just fine. Usually I use NotSoFatso for Winamp, and I've never had such a problem before. Quite bizarre indeed.

EDIT: Foobar2000's foo_gep appears to be somewhere between the two. The patches sound fine and the mixing is okay, I suppose, but only the note cuts work (not the note releases). This is getting more and more bizarre...


I have a PowerPak so I can test it on an actual NES if you want...

Posted: 2011-01-19 03:51 Reply | Quote
jrlepage
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#12586
Does your PowerPak support the VRC7 chip? :o

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Posted: 2011-01-19 04:05 Reply | Quote
vgthing

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#12587
Yup. I can do any expansion chip.

Posted: 2011-01-19 04:10 Reply | Quote
jrlepage
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#12588
Sure thing then, go ahead and tell me what you got.

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Posted: 2011-01-19 18:15 Reply | Quote
jsr
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#12599
Ok good, then I know it's related to that player. I don't know exactly what's causing the problem but it appears that NotSoFatso is using it's own OPLL code. Almost every other NSF player is using the same OPLL emulator (written by Mitsutaka Okazaki) and that's what also I've been using for testing, so I recommend one of these players instead for VRC7 files. I won't do anything about this now but might look more into it later.

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Posted: 2011-01-19 19:03 Reply | Quote
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#12602
vgthing wrote:
Yup. I can do any expansion chip.


I thought that the MMC5 expansion chip wasn't implemented into the PowerPak... I could be mistaken, though. Maybe a new revision is out there?

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Posted: 2011-01-19 21:28 Reply | Quote
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#12605
The powerpak won't run MMC5 games, but I think it's able to run MMC5 nsfs.

Posted: 2011-01-20 03:42  (Last Edited: 2011-01-20 03:43) Reply | Quote
Demick12

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#12610
Hmmm... That's actually a good reason to buy one if I get the chance...

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Posted: 2011-01-20 23:35  (Last Edited: 2011-01-21 00:22) Reply | Quote
tadpole

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#12628
Actually, maybe not. Once you solder the resistor into your NES's expansion port between pins 3 an 9, VRC6, FDS, and N106 expansion audio is supported, but VRC7 and MMC5 is not (yet).


Posted: 2011-01-20 23:58  (Last Edited: 2011-01-20 23:59) Reply | Quote
jrlepage
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#12629
Back to the 0.3.6 b4 bugs, I don't know if it's an easy fix or even if I'm the only one having this issue, but under Windows XP Home Edition (the French version, if it's of any importance), when I registered the FTM extension with the new beta using the File Properties window, the *.ftm file icon disappeared, and now I get a generic application file icon instead of the cool FT icon I used to have. Any idea what's causing this?

I tried registering it with 0.3.5 then 0.3.6 b4 again, and it didn't work.

vgthing: any luck on the PowerPak testing?

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Posted: 2011-01-21 05:12 Reply | Quote
vgthing

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#12635
Yeah, VRC7 and MMC5 don't work ...

Posted: 2011-01-21 05:23  (Last Edited: 2011-01-21 05:27) Reply | Quote
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#12636
Didn't think so. :p
It wouldn't make much sense for them to implement it in a device whose primary function is to play NES games when only one of them used the VRC7 either.

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Posted: 2011-01-23 08:31 Reply | Quote
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#12689
'Don't reset DPCM on note stop' doesn't work.


Attachments:
dpcmcounter.ftm (4 Kb)
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