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FamiTracker > General > Bug Reports & Feature Requests > Vibrato Noise Bug Owner: Raijin New post
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Posted: 2011-06-13 21:21 Reply | Quote
tadpole

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Member for: 7171 days
Location: Renton, WA, USA
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#18472
blargg at nesdev came up with a solution to stop the cyclic clicking. http://nesdev.parodius.com/bbs/viewtopic.php?t=231

It works on a real NES, but the big problem with it is that some less accurate NSF players (G-NSF, NSFplug/NSFplay)do not support the fix and will play the WRONG NOTES!

Posted: 2011-06-14 07:07  (Last Edited: 2011-06-14 07:08) Reply | Quote
cak

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Location: oregon
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#18490
I didn't know about the SM command (actually I just upgraded from PPMCK 7 to 9 yesterday). Are there any side effects from using it? Does the player compatibility issue apply to this as well?

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Posted: 2011-06-14 07:46  (Last Edited: 2011-06-14 07:47) Reply | Quote
jrlepage
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Member for: 6441 days
Location: Canada
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#18491
No side effect that I know of. Haven't checked for player compatibility though.

Oh, by the way, MMLShare uses the new build, so you can use it on there.

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