I'm talking more about double Tri and double Noise...
now that would be something...
I like the idea of embracing FamiTracker as both a tool for composing accurate NES tunes under proper limitations and also as a softsynth, which is inspired by accurate NES tunes under proper limitations(sequenced via tracking, of course).
While this may not be jsr's focus at all, it's still a novel idea. im_a_track_man's proposal was a bit unpolished, but still contains some concepts that are relevant and useful.
I think some people have been in a 'true-chip' state of mind for such a long time that even the notion of extending these beloved things beyond their realistic capabilities is sheer blasphemy.
Well, I do call it blasphemy, but that's only as far as pure true chiptunes go. I'm perfectly fine with non-pure stuff too though.
Using Famitracker for something other than NSF output is about as blasphemous as someone using an audio editor to wholly synthesize drums, pads, synths, bass; sequence; and arrange songs.
Yea, it would be a useful feature for sound designers and producers who "don't have time" or the interest to get into real, solid chiptune composition. The common initial reaction would be, "Well, yea. Fuck em for not taking the time." But, for better or worse, would expand the community...perhaps. "8-bit" fakeshit sounds have been being used in general media stuff more and more the past couple of years.
It's all a good daydream for now tho. I mean, we're all still eagerly awaiting bankswitching, N106 and the 5B expansions. This would, and should, definitely be at the bottom of the list.
By the way, I know mostly nothing about programming, but would it be that difficult for someone who does know something to copy/paste or shift a few things around in the cpp files, compile it and have a working, tweaked version of FT for people, who're interested, to dick around with in the meantime?
About that double Triangle and Noise thing. FDS and N106 can create triangle waves and by screwing around with them, you can make a kinda sorta noise channel with it.
Yea, but even tho you can still make the same waveforms, the flavors are still quite different. There's really no triangle quite like the APU's; I've never got another synth to make that sound.
N106 has enough channels, but having more than one FDS would be a lot of fun and holds a lot of possibilities, especially since it has a bigger table. I mean, what other synths out there sound like the FDS and N106 expansions? A lot of neat and innovative sounds could come from having a way to mess around with more of these sounds in a practical way.
That's a good point. However the character changes from octave to octave, so if you play with that, you can come up with some okay sounds. I did a few experiments.
This is what would be if there were at least three APU triangles to play with.
tritest1 has the melody an octave higher than the bassline.
tritest2 has the melody two octaves higher.
And both have a third triangle acting as an echo. It's nitpicky, but having more channels of a specific chip's, otherwise limited, waveform enables you to dip in to more sonic flavors.
I also just showed that you can do this without having these features in FT, but it took me a while to do and the workflow was tedious.
Those triangle tests sound good and are a good example of multi triangle waves played back. I'm not a fan of this idea added to famitracker, but I won't deny it's interesting and definately don't want to deny the ones who would like to see it added. The only downside is that NSF doesn't support something like this.
Sure, but even you can't deny that something like that is a bit farfetched.
well...
cak wrote:
Famitracker is based on synthesis
RushJet1 wrote:
it's a tracker with the feature to export nsfs
danooct1 wrote:
There is no reason to export to NSF after writing a song, you don't have to do that to let people view and hear your work
My point is, I don't think it's farfetched at all. Again,
gyms wrote:
I think some people have been in a 'true-chip' state of mind for such a long time that even the notion of extending these beloved things beyond their realistic capabilities is sheer blasphemy.
Truly, I'm not trying to be a smart ass. But, there's a very fair point to be made with the discussion topics lately.
the best thing when it comes to the whole idea of running multiple 2A03 channels (i.e.: create two separate projects & either play them both simultaneously, or dump WAVs of the two projects & combine them).
Honestly I agree with this. It's one thing to push the nsf format to its limits, and quite another to make FT stray from the format.
Phase cancellation of dual instruments isn't a problem at all once you convert to wave...just move one of the instruments forward.
By the way, I know mostly nothing about programming, but would it be that difficult for someone who does know something to copy/paste or shift a few things around in the cpp files, compile it and have a working, tweaked version of FT for people, who're interested, to dick around with in the meantime?
As a programmer, I would estimate that supporting a machine-switch effect would be a mountain of work (weeks). Supporting all-machines-on might not be too bad (days/hours). This is just a rough guess.
Personally, I don't have any interest in making Famitracker do either of these things. There are already trackers out there that can handle arbitrary synthesizer setups quite nicely, like Jeskola Buzz or Psycle. Even an oldschool tracker like Impulse Tracker can make basically every sound you can make with the chips Famitracker supports, aside from the VRC7.