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FamiTracker > General > FamiTracker Talk > VGM Music Maker - a Sega Genesis tracker Owner: Shiru New post
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Posted: 2011-11-26 01:43 Reply | Quote
Doommaster1994

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#26550
Thanks a lot, Shiru, I really appreciate it!

Posted: 2011-12-04 01:07  (Last Edited: 2011-12-04 01:21) Reply | Quote
Raijin

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#26997
I found a bug. When you exchange a DAC sample to another place in the samples tab, then ctrl+z to undo, it gives an error saying "floating point overflow", and fun stuff happens.

Edit: Actually, if it would help, I'll tell you what happens. After the floating point overflow text, should you mess with the samples tab again, the samples that were there prior are now scattered everywhere and if you click them, the names get all screwed up. Same goes for the instruments. Clicking them screws the names up and they don't play like you had them. As for the pattern editor, it gets completely screwed up, and if you play it, the pattern length is screwed and the frame and timer count is all screwed up as well, and sometimes the Tracker just crashes.

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Posted: 2011-12-04 03:04  (Last Edited: 2011-12-04 03:04) Reply | Quote
Shiru



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#27003
It was a minor bug in the undo code, reported and fixed a day ago without changing the version number. So just redownload the editor, it'll work properly.

Posted: 2011-12-05 04:46 Reply | Quote
Raijin

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#27069
Ok... but now there is constant crackling sound, no matter the buffer setting.

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Posted: 2011-12-05 07:23 Reply | Quote
Shiru



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#27080
Redownload again.

Posted: 2011-12-07 15:26 Reply | Quote
MovieMovies1

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#27150
I found a bug!
It sometimes randomly crashes when I load a new song or if I'm selecting another tab.

Posted: 2011-12-08 06:32 Reply | Quote
Shiru



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#27159
Does not happen to me and not reported by anyone else, so I can't fix it.

Posted: 2011-12-08 23:59 Reply | Quote
MovieMovies1

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#27187
It doesn't seem to do it anymore.

Posted: 2011-12-11 06:14 Reply | Quote
Raijin

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#27349
Actually, It happened to me a couple of times when I tried to load a song, but the same thing would happen when I would play a song in Audio Overload so I thought it was my PC. Whatever the case, it doesn't do it anymore.

Btw Shiru, I tried to use VGM2TFI a while ago and it keeps saying "0 instruments were found" no matter what I do. I used it once before to extract instruments from a Verytex song, but I can't even extract from that same file anymore. Since I got it to work before, could I be doing something wrong?

With the files in a folder on my desktop, I am using command prompt as such:
C:\documents and settings\name\desktop\vgm2tfi\vgm2tfi vgmfile

This should all be correct so idk what the deal is.

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Posted: 2011-12-11 08:24 Reply | Quote
Shiru



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#27354
moviemovies1, Raijin, which Windows version you have?

Regarding VGM2TFI, I can't check this problem without having access to the problematic VGM file(s).

Posted: 2011-12-11 08:36 Reply | Quote
Raijin

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#27356
I have XP SP3.

I'll attach a VGM if it helps, but the weird thing is, it does this for all VGM/VGZ files I try so idk what's happening.

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Attachments:
05_twilight_express.vgm (639 Kb)
Posted: 2011-12-11 09:40 Reply | Quote
danooct1

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#27363
Have you tried clicking/dragging the VGM file onto the VGM2TFI executable? That always works for me.

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Posted: 2011-12-11 09:48  (Last Edited: 2011-12-11 09:49) Reply | Quote
Shiru



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#27366
The tool works with this file for me, 4 instruments found.

Try to create a bat file instead of using command line or dragging the file, with just a single line inside:

"" wrote:
vgm2tfi 05_twilight_express.vgm


Posted: 2011-12-11 10:09 Reply | Quote
Doommaster1994

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#27370
Here's what I do:
1.) Open Command Prompt.
2.) Change directory (etc. 'cd C:\VGM2TFI'
3.) Type 'VGM2TFI.EXE VGMNAME.VGM'
and it works just fine. I use Windows XP with SP3.

Posted: 2011-12-11 22:04 Reply | Quote
Raijin

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#27417
Hmm... I tried dragging the file as Danooct said and it worked. I'm not certain, but I might have tried doing that once before with no instruments being dumped, which is odd. As long as nothing bad happens again, everything should be ok now. I tried it with a handful of VGM's to make sure and they all work and so far so good. Thanks guys.

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