Wow this is so awesome, but is it like "I'm only recording for the awesome people who did awesome in a competition" or do you record it for anyone? (excluding trolls)
If the latter one applies, I'd like the three recorded I've attached. A VRC7 cover of Treasure Trove Cove from Banjo-Kazooie, A N163 of Scrap Brain zone I made recently and a 2A03 one of the music from the intro sequence of a pirated Dragon Ball game I did as a request.
HUGE THANK YOU
Now for a dumb question...what happens when you try to play an nsf with looped noise?
Regular noise plays instead. I tried some Megaman 2 tunes on this unit, and it produced.. interesting results.
Im_a_Track_Man wrote:
Edit: IS IT A SQUARE BUTTON ONE!? [/sudden_excitement]
Yeah. Like I said in my first post though (if you paid attention), I ordered another unit on eBay last week, and hopefully this one will be a round-button model with a later revision with a RP2A03G in it.
Everyone else: I have to take care of the contest stuff, but as soon as I'm done I'll tackle recording all these. :)
EDIT: za909, I'm afraid your VRC7 cover has timing issues that make it sound very wrong on hardware. This is FamiTracker's fault, not your own, but I think it's safer to omit the recording for this one until the bug is fixed and a new build of FamiTracker is released.
EDIT2: I've uploaded a few of my own NSF recordings.
Just noticed something.. After the song loops a second time in NSFplay, one of the waveforms seems to mess up. It would be interesting to see if this little bug repeats itself in hardware or if it's just NSFplay.
Just noticed something.. After the song loops a second time in NSFplay, one of the waveforms seems to mess up. It would be interesting to see if this little bug repeats itself in hardware or if it's just NSFplay.
The new FT NSF exporter fixes this, so I recorded the new version instead. For the record, the bug did happen on real hardware too (and in all other emulators and players, as you found out yourself).
By the way, my new Famicom has arrived, so looped noise is longer an issue. I'll reupload moviemovies1's cover when I get around to it. :p
I was going to avoid requesting anything from my SoR2 coverset, but I kind of want to hear the differences between this and danooct1's PowerPak directly. I'd like to request Go Straight to be recorded.
I'd wager the only difference will be the relative volume of the VRC6 to the 2A03 (and even then, I own two Akumajou Densetsu carts, one of which produces louder VRC6 output). The VRC6 is fairly well documented and emulated. :)
Still, give me a few minutes to record and upload.
EDIT: Done!
Well... Yes and no. The fewer channels you enable, the louder the N163 is going to be, so manufacturers had to account for this by using different parts in the chip's circuitry to make the N163 louder (for 8-channel games) or quieter (for 4-channel games) in the final mix. That, and Namco did a pretty shitty job at being consistent with their carts, which is why King of Kings seems to work best even though Robokabuto says his King of Kings sounds shitty.
That's also why I use different N163 carts depending on how many channels a certain NSF uses (see OP).
I know you said two requests at a time, but could you record this entire NSF? (I don't mind if you record them in sets of two actually, take as long as you want)
I wouldn't really bother you with anything else for a while anyway since I don't have any other tracks worth recording.