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FamiTracker > General > Bug Reports & Feature Requests > 0.4.2 3xx different in ftm vs nsf Owner: SketchMan3 New post
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0.4.2 3xx different in ftm vs nsf Posted: 2013-06-11 11:06  (Last Edited: 2013-06-14 11:21) Reply | Quote
SketchMan3

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#48467
Hello, first post. Relatively new to Famitracker, but I've used it and some other trackers a good bit in the past several months.

When I export a song to nsf and play it back in nestopia or vlc the portamento effect is sometimes much slower in getting to the destination note than it was when I listen to the ftm in famitracker. Sometimes it seems like it's sweeping up from a lower note than the one before it.

I also had this problem with 0.4.1. I've heard of other people having this problem and they suggested I go back to an older version to export the nsf file. I hope this can be fixed so that the song sounds the same in ftm and nsf.

PS: Also seems like samples are louder in nsf than in ftm but that isn't so important to me.

Thanks.

Edit: Attached the ftm


Attachments:
autoslide3xx.ftm (14 Kb)
Posted: 2013-06-11 12:46 Reply | Quote
Xemogasa



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#48468
I guess you should use Qxx and Rxx instead of automatic portamento, these two work fine for me.

Posted: 2013-06-11 16:54 Reply | Quote
rainwarrior

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#48470
Can you attach an FTM to your post that demonstrates this problem?

Posted: 2013-06-12 23:24 Reply | Quote
jsr
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#48498
Hi SketchMan3

That problem is unknown to me so an example would be useful.

Volume of samples can vary slightly among different players, that is normal.

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Posted: 2013-06-14 11:23  (Last Edited: 2013-06-14 11:25) Reply | Quote
SketchMan3

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#48541
Thanks for the replies, and sorry for taking so long to get back here. I attached the ftm to the first post. The problem is most audible in the Pulse 2 channel.

And just to save you the trouble of creating an nsf for comparison here:


Attachments:
i_love_your_smile.nsf (13 Kb)
Posted: 2013-06-26 05:07  (Last Edited: 2013-06-26 05:07) Reply | Quote
kfaraday

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#48859
posting to say i've had this problem as well; specifically the issue is using 3xx after a note-off, the note-off makes it pitchbend from a very low note instead of the last note played

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Posted: 2013-07-17 12:06 Reply | Quote
Capelino

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#49486
kfaraday wrote:
specifically the issue is using 3xx after a note-off, the note-off makes it pitchbend from a very low note instead of the last note played

For me it's kind of the opposite: it starts on a very high note, only to slide down and then come back up as it's supposed to.

Frame 11, row 1E, FDS channel. Sorry for the mess ^^'


Attachments:
3.nsf (14 Kb)
purcellz.ftm (14 Kb)
Posted: 2013-07-17 15:06  (Last Edited: 2013-07-17 15:06) Reply | Quote
jrlepage
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#49488
Your "problem" is entirely unrelated to the bug discussed in this thread. You're supposed to add 3xx next to the second note, not the first one. Right now, the 3xx effect is causing the note to slide from A#5 (the last played note on the FDS channel) to D-4, then to D-6. Adding 300 next to the first note, then the desired 3xx effect next to the second one will fix your problem.

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