Login:
Menu:
Post: Author:
FamiTracker > General > FamiTracker Talk > Making clear DPCM samples Owner: Macromaniac New post
Page 2 of 2 Sort: Goto Page: << Previous [1] [2]
Posted: 2014-03-22 08:45 Reply | Quote
jrlepage
Moderator

Avatar

Member for: 6393 days
Location: Canada
Status: Offline

#55517
Those tits of yours are gonna need to be calmed, son.

_______________________
Follow me on Twitter.
I record (some) NSFs on hardware. Feel free to request a hardware render.
Posted: 2014-03-22 08:48 Reply | Quote
Rozul_TheBlue

Avatar

Member for: 4560 days
Status: Offline

#55519
hold it cowboy no need to triple post
anyway, sorry about the douche-y response. i just realized ive been using deflemask completely wrong GG

Posted: 2014-03-22 09:19  (Last Edited: 2014-03-22 09:21) Reply | Quote
MKSTAR26

Avatar

Member for: 4631 days
Location: A\/\V/\/A
Status: Offline

#55522
Page 2 of 1

great job

but yeah, DefleMask's UI and doubtful export don't make it work that well in general (does Defle even have NES?) - can't say I've tried Muse, but from what I hear it's designed to be homebrew-friendly, so give that a whirl if you need PCM in your projects.

Posted: 2014-03-22 13:09 Reply | Quote
jrlepage
Moderator

Avatar

Member for: 6393 days
Location: Canada
Status: Offline

#55528
MKSTAR26 wrote:
does Defle even have NES?

Yes.

_______________________
Follow me on Twitter.
I record (some) NSFs on hardware. Feel free to request a hardware render.
Posted: 2014-03-22 16:28 Reply | Quote
Jarhmander

Avatar

Member for: 7311 days
Status: Offline

#55530
Delek wrote:
A quote from Tokumaru:
Most people making NSFs don't care about actual games...

In this thread from NesDev.

I'm aware of that. What I was saying is that such a "limitation" (not supporting PCM streaming) is sound.

Posted: 2014-03-25 04:04  (Last Edited: 2014-03-25 04:05) Reply | Quote
Rozul_TheBlue

Avatar

Member for: 4560 days
Status: Offline

#55608
there is almost NO practicality for 7-bit pcm anyway; see file
EDIT: IGNORE THE TEXT BECAUSE THIS WAS GOING TO BE A BATTLETOADS/SEINFELD THEME MASHUP WITH VRC7 I DONT KNOW WHY


Attachments:
battletoads.ftm (5 Kb)
Posted: 2014-03-25 21:21 Reply | Quote
poodlecock

Avatar

Member for: 4809 days
Location: !wow
Status: Offline

#55614
jrlepage wrote:
Those tits of yours are gonna need to be calmed, son.

I think I died laughing.

_______________________
"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
RE: Making clear DPCM samples Posted: 2014-03-26 02:08 Reply | Quote
Rushjet1
Moderator

Avatar

Member for: 6423 days
Location: Atlanta, GA
Status: Offline

#55627
Macromaniac wrote:
Any advice on how to make intelligible, hiss and distorsion free DPCM samples? I know a sample that uses lots of highs frequencies becomes all hissy once converted to DPCM, but that's about it.


Try RJDMC, a program I wrote a couple years ago to edit wav/dmc files. Gives you a bit more control than the FT importer at least.

Page 2 of 2 Sort: Goto Page: << Previous [1] [2]