If I turn on auto portamento, make a first note that uses clarinet patch, then make a second note that uses the flute patch, a weird noise is made. I am not sure if the bass guitar also behaves in an awkward way when I substitute the flute patch with it (I mean to say if that's how it's supposed to work).
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It's 2026. You shouldn't be here....... YouTube Dropbox
Huh - that really is weird. Maybe it's because 3FF avoids the retriggering of the channel (as described here) and so, the parameters get messed up ... ?
I don't know if this has an official name, but I've taken to calling this technique patch sliding. It isn't necessary to key-off before changing patches and in doing so, you can get other timbres outside the 15 presets without burning up your custom slot.
I have tested the NSF export of the file on NSFPlay, VirtuaNES, and Nestopia and got the same overall results as played on FamiTracker. Now, I just need to know whether this happens on the real hardware as well.
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It's 2026. You shouldn't be here....... YouTube Dropbox
Once I perfect this technique, then I can say that I mastered VRC7 =)
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"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
Probably not, more like a correctly-emulated glitch
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"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut