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FamiTracker > General > Source and development > N106? Owner: Doommaster1994 New post
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Posted: 2012-01-22 00:31  (Last Edited: 2012-01-22 00:32) Reply | Quote
jrlepage
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#28928
Yeah I was afraid the N163 would be a hassle for you.. I hope you'll manage to add it to the updater though, I'd really really love to have a look at some of those fancy NSFs by Robokabuto, ionustron, and other N163 wizards!

Do you have the beta already?

Doommaster1994 wrote:
jsrlepage.

lol

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Posted: 2012-01-22 00:40 Reply | Quote
Doommaster1994

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#28929
Whoops. :P

Posted: 2012-01-22 01:50  (Last Edited: 2012-01-22 01:51) Reply | Quote
rainwarrior

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#28931
No I don't have the beta. I just access to the bleeding edge source code (possibly newer than the beta).

N163 is working pretty well, so far as I can tell. I don't have anything I'm dying to test with it though. Similar to the SNES, I kinda feel like it's just an inferior sample tracker, not really a device with much character of its own. :P

Posted: 2012-01-22 02:08 Reply | Quote
Peladon



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#28932
@rainwarrior
I PM'd you!

Posted: 2012-01-22 03:00 Reply | Quote
rainwarrior

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#28933
If you did, it didn't work.

Posted: 2012-01-22 03:27 Reply | Quote
Peladon



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#28934
rainwarrior wrote:
If you did, it didn't work.

Where can I find the latest FamiTracker source code?

Posted: 2012-01-22 03:29  (Last Edited: 2012-01-22 03:35) Reply | Quote
rainwarrior

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#28935
Ah, I see your message now.

Anyhow, it's not public. You can ask jsr for it if you want, I suppose, but I don't know if he'd want to give access to a new/anyonymous member. The public source is over at the downloads page as always.

If you have a specific question that can be answered by looking at the source code, I can probably answer it for you.

Posted: 2012-02-02 22:34 Reply | Quote
Peladon



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#29536
I PM'd jsr and he doesn't answer me...

Posted: 2012-02-02 22:41 Reply | Quote
kinkinkijkin

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#29538
Peladon wrote:
I PM'd jsr and he doesn't answer me...

jsr is a busy person, not a pawn admin. Don't speak to the king and expect him to answer.

Posted: 2012-02-05 23:52 Reply | Quote
jsr
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#29805
Peladon wrote:
I PM'd jsr and he doesn't answer me...

Are you the one who sent several mails and PMs? Yes I did respond to one of your mails.


Anyhow, I have worked on namco sound today and I think it's complete now, except that it's not working in VirtuaNSF yet. I don't know why but I'm trying to figure it out.
So there might be a beta released soon with (hopefully) working namco audio.

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Posted: 2012-02-06 00:27 Reply | Quote
kinkinkijkin

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#29806
bygodyesyouareawesomejsr

Posted: 2012-02-06 05:48 Reply | Quote
TechEmporium

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#29834
jsr wrote:
Anyhow, I have worked on namco sound today and I think it's complete now, except that it's not working in VirtuaNSF yet.


Could it be that there's something missing in your program that's supposed to enable the N106 mapper in the NSF itself?

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Posted: 2012-02-06 12:35 Reply | Quote
jsr
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#29840
No the N106 expansion is enabled and works in the other players I tested. Nestopia had an extra channel enable switch that wasn't documented anywhere, I found it by studying the source. I have VirtuaNES's source too but haven't found anything so far.

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Posted: 2012-02-07 09:47 Reply | Quote
Doommaster1994

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#29887
Very good news everyone.
I talked to jsr and he said he found the problem to the VirtuaNSF thing and he said he may release the new Famitracker today or tomorrow.

Posted: 2012-02-07 12:18 Reply | Quote
Dave
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#29890
forgive my ignorance - are the terms N106 and N163 interchangable or do they refer to different things?

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