It's a question that has been gnawing at me for months, and I have to ask why. There are some people who enjoy massive bass too!
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Because that's just the way it is. The NES offers no (direct) volume control on the triangle channel. Using DPCM samples affects triangle (and noise) volume, however; so does changing the DAC output level, which you can do using the Zxx command in the DPCM channel.
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Instead of cheating your way around the 2A03's limitations just go full stop and embrace the FDS as your chip of choice and use the rest of the 2A03's channels for extra steeze
Here's an example I did of using Zxx commands to affect triangle volume, btw. You can only make it softer, though.
http://famitracker.com/forum/attachments/51683/znoring_zedzzzz.ftm
A trick I learned from the Gameboy crowd: You can get "massive bass" out of your Nintendo platform of choice by making everything else softer in comparison
Or, you could always use VRC6 & start using the sawtooth channel. To be honest, there are so many things you can do instead of triangle when you use an expansion chip, but as jrlepage said, the 2A03 chip, as it stands, was never designed with volume control for the triangle channel in mind.
Naturally, there are tricks to do it (the best being SketchMan3's last remark,) but keep in mind that FamiTracker itself is designed to be faithful to the original hardware's limitations (so don't expect the ability to easily control the triangle's volume anytime soon).
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saw wave is really buzzy. if you've ever listened to cave story's soundtrack...if i remember properly, there's a lot of saw wave (and sine wave) in there.